CONTECSI - International Conference on Information Systems and Technology Management - ISSN 2448-1041, 18th CONTECSI - INTERNATIONAL CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGY MANAGEMENT VIRTUAL

Tamanho da fonte: 
An Implementation Guide to Procedural Animation
Vitor Novaes Cantão

Última alteração: 2022-06-22

Resumo


This work has the general objective of providing a guide for the implementation of procedural animation techniques, with more focus on character animation.Help beginner game developers interested in procedural animation techniques, guide them with a step-by-step approach, and contribute as a future reference.Identify procedural animation techniques based on three main criteria, select the methods that matched those criteria, new and more detailed research was conducted to be implemented within the Unity Engine, this knowledge became sections within the application guide.An Implementation Guide to Procedural AnimationThe construction of a guide built from the choice of procedural animation techniques based on three criteria: relevance in the gaming industry, significant return from its application, and ease of implementation.Step-by-step approach focused not only on the application itself but also on the reader's reflection about the implementation process The reader can also use the guide as a future reference, as it contains sections about how the methods work, when to apply them, technique complexity, and use in real-life scenarios."

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